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Jonnathein M. Chambers
I am an aspiring creative professional with a vision of running my own multi-media empire. Currently, I am a freelance photographer, designer, and software tester. My hope is to use technology and art within social circles and the tech industry to bring into conception a kind of media that will impact the hearts and souls of multiple generations for humankind.
Credited Work:
The Last of Us: Part I
Naughty Dog/PlayStation Studios (2022/2023)
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Quality Assurance Tester for beta and stages of PS5 title
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Interfaced daily with QA, Programing, and Lighting Teams to report on and regress a variety of bugs (via Testrail, Jira, Perforce)
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Assisted in creating FAQ's and TLOU: Part I Player Guides
Projects:
The Last of Us: Online
Naughty Dog/PlayStation Studios (2022)
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Quality Assurance Tester for alpha stage of cancelled PS5 multiplayer title
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Onboarded new QA Testers with respect to lighting aspects of QA testing and reporting
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Worked with Lighting and Programming Teams to iterate on lighting/fx tools for new visual effects and created tests cases for them.
ResonX Audio Systems
Edge Sound, Edge Sound Research (2022)
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Consultant on development and iteration of ResonX Core and Soundbar products.
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Hardware/Audio Quality Assurance Tester for ResonX Core
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Technical Writer for multiple ResonX audio systems
Sample Projects
Welcome to my portfolio! Below, you will find a samples of my work.
Click/tap any of the project covers below to learn more:
Video Reels:
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