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Jonnathein M. Chambers

I am an aspiring creative professional with a vision of running my own multi-media empire. Currently, I am a freelance photographer, designer, and software tester. My hope is to use technology and art within social circles and the tech industry to bring into conception a kind of media that will impact the hearts and souls of multiple generations for humankind.

Credited Work:

The Last of Us: Part I

Naughty Dog/PlayStation Studios (2022/2023)

  • Quality Assurance Tester for beta and stages of PS5 title

  • Interfaced daily with QA, Programing, and Lighting Teams to report on and regress a variety of bugs (via Testrail, Jira, Perforce)

  • Assisted in creating FAQ's and TLOU: Part I Player Guides 

Projects:

The Last of Us: Online

Naughty Dog/PlayStation Studios (2022)

  • Quality Assurance Tester for alpha stage of cancelled PS5 multiplayer title

  • Onboarded new QA Testers with respect to lighting aspects of QA testing and reporting

  • Worked with Lighting and Programming Teams to iterate on lighting/fx tools for new visual effects and created tests cases for them.

ResonX Audio Systems

Edge Sound, Edge Sound Research (2022)

  • Consultant on development and iteration of ResonX Core and Soundbar products.

  • Hardware/Audio Quality Assurance Tester for ResonX Core

  • Technical Writer for multiple ResonX audio systems

Sample Projects

Welcome to my portfolio! Below, you will find a samples of my work.

Click/tap any of the project covers below to learn more:

Video Reels:

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